45 lines
1.8 KiB
Text
45 lines
1.8 KiB
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; but this file provides the initial bootstrap.
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config_version=5
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[application]
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config/name="Squadron TD Clone"
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config/description="A Squadron Tower Defense clone built in Godot 4"
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run/main_scene="res://scenes/main/Main.tscn"
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://assets/sprites/ui/icon.png"
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[autoload]
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GameState="*res://scripts/autoload/GameState.gd"
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Economy="*res://scripts/autoload/Economy.gd"
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WaveManager="*res://scripts/autoload/WaveManager.gd"
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EventBus="*res://scripts/autoload/EventBus.gd"
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/stretch/mode="canvas_items"
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[input]
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build_mode={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":66,"key_label":0,"unicode":98,"location":0,"echo":false,"script":null)]
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}
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cancel={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)]
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}
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next_wave={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)]
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}
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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