[gd_scene load_steps=3 format=3 uid="uid://fighter"] [ext_resource type="Script" path="res://scripts/gameplay/Fighter.gd" id="1"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_1"] radius = 10.0 height = 20.0 [node name="Fighter" type="CharacterBody2D"] script = ExtResource("1") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.5, 0.5) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CapsuleShape2D_1") [node name="AttackRange" type="Area2D" parent="."] [node name="RangeShape" type="CollisionShape2D" parent="AttackRange"]